Difference between revisions of "Line War 23T1 2v2 Tournament"

From Line War Wiki
Jump to navigation Jump to search
Line 12: Line 12:
== Qualification ==
== Qualification ==
In case more than 8 teams register, the top 8 qualifiers will be elected by comparing and sorting the teams according to the following principles (principles of higher priority trumps those of lower):
In case more than 8 teams register, the top 8 qualifiers will be elected by comparing and sorting the teams according to the following principles (principles of higher priority trumps those of lower):
* 1st principle: "Team rank", the member of highest rank on the leaderboard, given that this member has played at least 5 ranked matches since the date of the last ladder reset March 13, 19:00 UTC+0
# '''Team rank''', the member of highest rank on the leaderboard, given that this member has played at least 5 ranked matches since the date of the last ladder reset March 13, 19:00 UTC+0
''otherwise''
# '''Matches played''', the total number of matches played among the members, according to the leaderboard's all history stats
* 2nd principle: "Matches played", the total number of matches played among the members, according to the leaderboard's all history stats
# '''Registration date'''
* 3rd principle: "Registration date"


== Dates and Times ==
== Dates and Times ==

Revision as of 08:23, 24 March 2023

Line War 23T1 2v2 Tournament March 27 - April 2

Note: Information may change before the tournament, come back to this page and look out for any changes.

Welcome to the first official Line War 2v2 tournament! The tournament begins with a group stage held during March 27 through March 31. The final stage is held between March 31 through April 2. There is a participants cap of 16 players (= 8 teams). Match replays will be recorded. Finals and selected group stage matches, will be streamed with commentary to the Line War Twitch and YouTube channels.

Participation requirement

  • Both team members must also be members in the Line War Discord
  • Team has signed up at the Challonge tournament site
  • Team has checked in at the Challonge tournament site 1 day before tournament begins

Qualification

In case more than 8 teams register, the top 8 qualifiers will be elected by comparing and sorting the teams according to the following principles (principles of higher priority trumps those of lower):

  1. Team rank, the member of highest rank on the leaderboard, given that this member has played at least 5 ranked matches since the date of the last ladder reset March 13, 19:00 UTC+0
  2. Matches played, the total number of matches played among the members, according to the leaderboard's all history stats
  3. Registration date

Dates and Times

Sign up before March 25, 10:00 UTC+0
Check-in begins March 26, 10:00 UTC+0
Group Stage March 27, 10:00 UTC+0
Final Stage March 31, 10:00 UTC+0

Spectators

  • Spectators can follow the results live on the tournament website.
  • Some matches will be streamed live with commentary on the official Line War Twitch channel.
  • Selected group stage matches and all final stage matches will be watchable with commentary on the official Line War YouTube channel.
  • Players may also stream their matches on their own Twitch and YouTube channels and/or in the Line War Discord server.

See links below for tournament website, Twitch, and YouTube channels.

Rules

Tournament Details

  • Website: https://challonge.com/linewar23t1_2v2
  • 32 players
  • Day 1-5 features the group stage
  • 8 groups of 4 players
  • Each player will play once against the other 3 players in the group
  • The top 2 players from each group advance to the final stage
  • Day 5-7 features the final stage with double-elimination
  • 16 players will participate in the final stage
  • Upon first loss in the final stage, a player will move to the losers’ brackets for a second chance
  • The grand final features the winner of the winners’ brackets against the winner of the losers’ brackets. There will be 1-2 matches where the winner of the winner’s bracks need only to win once in the grand final and the winner of the losers’ brackets must win twice to become crowned the champion.

Playing a match

TournamentMatchDetails.png
TournamentMatchInfo.png
  • Click on the Match Details magnifying glass by your next Match to find the details of which seed to play and what lobby password to use
  • Whoever comes first creates the public 2v2 lobby in-game with the specified password and seed
  • Subsequent players join the lobby via browser
  • Seed must not be changed
  • Wait in the lobby until your opponents arrive and start the match

Scheduling the next match

  • Find your next match and opponent and an opportunity to play as soon as possible
  • The matches must be played in order, as displayed on the tournament site - https://challonge.com/linewar23T1
  • An indicative max delay of 12 hours, after sending or receiving a match time proposal, is acceptable in the group stage
  • Two max delays of 8 hours each, after sending or receiving a match time proposal, is acceptable in the finals stage. If 2 such delays have already been utilized, players are expected to show up on a much shorter notice
  • The tournament organizer might issue a walk-over if you fail to show up for a match or consistently delay the start of your matches (as indicated above)

Match results

  • Results will automatically be recorded and accessible to the tournament organizer, no manual actions are required by players
  • Replays will be automatically recorded and stored for each match, no manual action is required by players
  • Replays and results will be publically available to everyone following the event

Match rules

  • All units and structures in the game are allowed
  • All strategies are allowed
  • Do not extend a match longer than necessary - resign when you see little to no chance of winning
  • Players who deliberately delay matches, e.g. by extensive “turtling” and/or building hidden structures to prolong a match, will get disqualified at the discretion of the tournament organizer (see “Reporting”)
  • The base rule is that a disconnected player loses the match. If both players agree, a connection problem can be reported to the tournament organizer and upon confirmation, the match can be replayed if timing allows (see “Reporting” below)

Reporting problems

Any problems encountered during the tournament should be reported in the tournament-problems Discord channel. It will then be handled by a tournament organizer. Examples of such problems are

  • bad sportsmanship, foul language, cheating or extensive prolongment of a match
  • needing to replay a match as mutually agreed upon
  • opponent not showing up for a match or delaying the match start considerably

In-Game Chat

  • Act friendly, no harsh language, and respect your opponent. It is recommended to start a match with a “GL HF” chat message (meaning Good Luck, Have Fun) and end a match with “GG” chat message (meaning Good Game) before resigning.
  • Chat is allowed during matches, but spamming is not tolerated

Prizes

Over time, prizes may change as Line War grows in popularity. For this first tournament, the prizes are more of a symbolic nature:

  • 1st Place
    • 6x Line War Steam Keys (to give to friends, cannot be sold)
  • 2nd Place
    • 4x Line War Steam Keys (to give to friends, cannot be sold)
  • 3rd Place
    • 2x Line War Steam Keys (to give to friends, cannot be sold)

Links

Preparing for the tournament

  1. Signup to participate in the tournament (see 'Dates and times' above)
  2. Join the Discord server (see 'Links') and ensure that you can access the various tournament channels
  3. Ensure that you have the most recent version of Line War installed before the tournament starts
  4. Ensure that you visit the tournament site (see 'Links') and familiarize yourself with where you see match details
  5. Read through and make sure you understand the rules above carefully