Difference between revisions of "Select World"
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:Land units can move at maximum speed across plains but it offers no coverage or protection. | :Land units can move at maximum speed across plains but it offers no coverage or protection. | ||
* '''Forest''' | * '''Forest''' | ||
:Forests offer the best concealment for your units and structures. Riflemen (Infantry and Commandos) get a firepower bonus in forest-combat. All units travelling through forests move significantly slower, especially in mountainous terrain in territories that you do not control. Keep in mind, it also takes 50% longer time to build structures in forests. | :Forests offer the best concealment for your units and structures. Riflemen (Infantry and Commandos) get a firepower bonus in forest-combat. All units travelling through forests move significantly slower, especially in mountainous terrain in territories that you do not control. Keep in mind, it also takes 50% longer time to build structures in forests. Use forests to hide units and structures. | ||
* '''Mountains''' | * '''Mountains''' | ||
:Mountains also hide your units, but not as effectively as forests do. All units get an armor (“survivability”) bonus in mountain-combat. For a Defending unit, this armor bonus will be substantial. Mountain-travel is very slow: Only 50% of normal speed. Keep in mind, it also takes 67% longer time to build structures in mountains. | :Mountains also hide your units, but not as effectively as forests do. All units get an armor (“survivability”) bonus in mountain-combat. For a Defending unit, this armor bonus will be substantial. Mountain-travel is very slow: Only 50% of normal speed. Keep in mind, it also takes 67% longer time to build structures in mountains. |
Revision as of 10:50, 4 May 2022
When you've pressed "Play Now" to matchmake against a random opponent, or when you have challenged a Steam friend - you will arrive in the "Select World" screen.
Selecting a World
- Any player can click the "Random" button to randomly select a world seed between 0 - 99999. As the random button is clicked, the world will be regenerated for all players.
- You can manually type in a seed and press Enter to return to your favorite world seeds.
- You can press "Enter" to open up the chat window. In the chat you can agree on a map to play. Alternatively, simply press the "Ready" button in the lower right corner to indicate that you are ready to play on this world seed.
- When both players have pressed "Ready" the match will begin.
Analyze the World
It's recommended that you analyze the world in the "Select World" screen as provides a good overview. There are four key aspects of the world to take into account:
The Terrain
- Plains
- Land units can move at maximum speed across plains but it offers no coverage or protection.
- Forest
- Forests offer the best concealment for your units and structures. Riflemen (Infantry and Commandos) get a firepower bonus in forest-combat. All units travelling through forests move significantly slower, especially in mountainous terrain in territories that you do not control. Keep in mind, it also takes 50% longer time to build structures in forests. Use forests to hide units and structures.
- Mountains
- Mountains also hide your units, but not as effectively as forests do. All units get an armor (“survivability”) bonus in mountain-combat. For a Defending unit, this armor bonus will be substantial. Mountain-travel is very slow: Only 50% of normal speed. Keep in mind, it also takes 67% longer time to build structures in mountains.
Takeaway: Mountain defenders are very strong!
- Sea
- Only sea and air units can travel across sea and those units require energy to move.