Difference between revisions of "Main Page"

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! Health
! Health
! Speed
! Speed
! Cost
! Production Cost
! Upkeep
! Capital Upkeep
! Energy
! Energy Upkeep
! Surface Dmg.
! Surface Damage/s
! Air Dmg.
! Air Damage/s
! Conquer Eff.
! Conquer Efficiency
|-
|-
| Infantry
| Infantry
Line 90: Line 90:
| 4.2
| 4.2
| 5.0
| 5.0
| tba
| variable
| tba
| variable
| n/a
| 0.0
|-
|-
| Helicopter
| Helicopter
Line 101: Line 101:
| 4.2
| 4.2
| 5.0
| 5.0
| tba
| variable
| tba
| variable
| n/a
| 0.0
|-
|-
| Bomber
| Bomber
Line 112: Line 112:
| 4.2
| 4.2
| 5.0
| 5.0
| tba
| variable
| tba
| variable
| n/a
| 0.0
|-
|-
| Transport Jet
| Transport Jet
Line 123: Line 123:
| 4.2
| 4.2
| 5.0
| 5.0
| n/a
| 0.0
| n/a
| 0.0
| n/a
| 0.0
|-
|-
| Rocket
| Rocket
Line 134: Line 134:
| 35
| 35
| 20
| 20
| tba
| variable
| tba
| variable
| n/a
| 0.0
|-
|-
| Submarine
| Submarine
Line 146: Line 146:
| 5.0
| 5.0
| 5.0
| 5.0
| n/a
| 0.0
| 8.3
| 8.3
|-
|-
Line 200: Line 200:
| 3.4
| 3.4
| 0.0
| 0.0
| n/a
| 0.0
| n/a
| 0.0
| n/a
| 0.0
|}
|}



Revision as of 13:16, 28 April 2022

Welcome to the Line War Wiki

The Line War community is welcome to update this Wiki. The Line War Developers will add official content.

Units

Unit Category Health Speed Production Cost Capital Upkeep Energy Upkeep Surface Damage/s Air Damage/s Conquer Efficiency
Infantry Land 90 0.36 17 1.2 0.0 3.0 3.0 17.9
Commando Land 90 0.44 30 2.1 0.0 5.0 3.0 16.7
Tank Land 210 0.60 52 3.6 4.3 8.4 3.0 16.2
Artillery Land 80 0.33 30 2.5 0.0 3.0 3.0 8.3
SAM Land 100 0.33 48 3.4 0.0 3.0 30.0 6.3
Interceptor Air 135 2.50 60 4.2 5.0 tba tba n/a
Striker Air 135 2.20 60 4.2 5.0 variable variable 0.0
Helicopter Air 120 1.40 60 4.2 5.0 variable variable 0.0
Bomber Air 135 2.10 72 4.2 5.0 variable variable 0.0
Transport Jet Air 135 1.70 60 4.2 5.0 0.0 0.0 0.0
Rocket Air 270 4.00 500 35 20 variable variable 0.0
Submarine Sea 135 0.70 60 4.2 5.0 5.0 0.0 8.3
Destroyer Sea 150 0.90 60 4.2 5.0 3.0 5.0 5.0
Missile Ship Sea 150 0.80 60 4.2 5.0 3.0 30.0 5.0
Landing Craft Sea 110 0.80 60 3.4 4.0 2.0 2.0 4.2
Cruiser Sea 270 0.70 96 6.7 8.0 6.0 8.0 6.3
Merchant Ship Sea 120 0.60 48 3.4 0.0 0.0 0.0 0.0

Structures

Picking Phase

Strategies