Difference between revisions of "Main Page"
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Line 11: | Line 11: | ||
! Unit | ! Unit | ||
! Category | ! Category | ||
! Health | ! Health (HP) | ||
! Speed<br>(u/sec) | ! Speed<br>(u/sec) | ||
! Production Cost<br>(capital) | ! Production Cost<br>(capital) | ||
Line 22: | Line 22: | ||
! Conquer Damage | ! Conquer Damage | ||
! Conquer Efficiency | ! Conquer Efficiency | ||
! Stealthy | |||
|- | |- | ||
| [[Infantry]] | | [[Infantry]] | ||
Line 27: | Line 28: | ||
| 90 | | 90 | ||
| 0.37 | | 0.37 | ||
| 17 | | 17.0 | ||
| 34.0 | | 34.0 | ||
| 1.2 | | 1.2 | ||
Line 36: | Line 37: | ||
| Rifle 3.0 HP/s | | Rifle 3.0 HP/s | ||
| 17.9% | | 17.9% | ||
| No | |||
|- | |- | ||
| [[Commando]] | | [[Commando]] | ||
Line 41: | Line 43: | ||
| 90 | | 90 | ||
| 0.44 | | 0.44 | ||
| 30 | | 30.0 | ||
| 60 | | 60.0 | ||
| 2.1 | | 2.1 | ||
| 0.0 | | 0.0 | ||
Line 50: | Line 52: | ||
| Rifle 5.0 HP/s | | Rifle 5.0 HP/s | ||
| 16.7% | | 16.7% | ||
| No | |||
|- | |- | ||
| [[Artillery]] | | [[Artillery]] | ||
Line 55: | Line 58: | ||
| 80 | | 80 | ||
| 0.33 | | 0.33 | ||
| 30 | | 30.0 | ||
| 51.4 | | 51.4 | ||
| 2.5 | | 2.5 | ||
Line 64: | Line 67: | ||
| Grenade 3.0 HP/s<br> | | Grenade 3.0 HP/s<br> | ||
| 8.3% | | 8.3% | ||
| No | |||
|- | |- | ||
| [[Tank]] | | [[Tank]] | ||
Line 69: | Line 73: | ||
| 210 | | 210 | ||
| 0.60 | | 0.60 | ||
| 52 | | 52.0 | ||
| 74.3 | | 74.3 | ||
| 3.6 | | 3.6 | ||
Line 78: | Line 82: | ||
| Projectile 7.0 HP/s<br>Range | | Projectile 7.0 HP/s<br>Range | ||
| 16.2% | | 16.2% | ||
| No | |||
|- | |- | ||
| SAM | | SAM | ||
Line 83: | Line 88: | ||
| 100 | | 100 | ||
| 0.33 | | 0.33 | ||
| 48 | | 48.0 | ||
| 3.4 | | 3.4 | ||
| 0.0 | | 0.0 |
Revision as of 13:45, 16 May 2022
Welcome to the Line War Wiki
With the exception of the offline sandbox mode where you can play around as much as you want, Line War is currently a PvP multiplayer-only RTS game. This wiki will grow over time and act as the official manual for the game. The developers will contribute with confirmed official information, and the community is welcome to update this Wiki and add content and new sections to help out new as well as experienced players.
Game Start Sequence
Learn more about the process to analyze and Select World the initial Picking Phase that starts off every match.
Units
Unit | Category | Health (HP) | Speed (u/sec) |
Production Cost (capital) |
Production Time (seconds) |
Capital Upkeep (capital/min) |
Energy Upkeep (energy/min) |
Land Damage | Sea Damage | Air Damage | Conquer Damage | Conquer Efficiency | Stealthy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infantry | Land | 90 | 0.37 | 17.0 | 34.0 | 1.2 | 0.0 | Rifle 3.6 HP/s Range 1.5 u |
Rifle 3.0 HP/s Range 1.5 u |
Rifle 3.0 HP/s Range 1.5 u |
Rifle 3.0 HP/s | 17.9% | No |
Commando | Land | 90 | 0.44 | 30.0 | 60.0 | 2.1 | 0.0 | Rifle 6.0 HP/s Range 1.5 u |
Rifle 5.0 HP/s Range 1.5 u |
Rifle 3.0 HP/s Range 1.5 u |
Rifle 5.0 HP/s | 16.7% | No |
Artillery | Land | 80 | 0.33 | 30.0 | 51.4 | 2.5 | 0.0 | Grenade 3.6 HP/s Range 5.0 u |
Grenade 3.0 HP/s Range 5.0 u |
Grenade 3.0 HP/s Range 1.5 u |
Grenade 3.0 HP/s |
8.3% | No |
Tank | Land | 210 | 0.60 | 52.0 | 74.3 | 3.6 | 4.3 | Projectile 8.4 HP/s Range 1.5 u |
Projectile 7.0 HP/s Range 1.5 u |
Projectile 3.0 HP/s Range 1.5 u |
Projectile 7.0 HP/s Range |
16.2% | No |
SAM | Land | 100 | 0.33 | 48.0 | 3.4 | 0.0 | 3.0 | 30.0 | 6.3 | ||||
Interceptor | Air | 135 | 2.50 | 60 | 4.2 | 5.0 | variable | variable | 0.0 | ||||
Striker | Air | 135 | 2.20 | 60 | 4.2 | 5.0 | variable | variable | 0.0 | ||||
Helicopter | Air | 120 | 1.40 | 60 | 4.2 | 5.0 | variable | variable | 0.0 | ||||
Bomber | Air | 135 | 2.10 | 72 | 4.2 | 5.0 | variable | variable | 0.0 | ||||
Transport Jet | Air | 135 | 1.70 | 60 | 4.2 | 5.0 | 0.0 | 0.0 | 0.0 | ||||
Rocket | Air | 270 | 4.00 | 500 | 35 | 20 | variable | variable | 0.0 | ||||
Submarine | Sea | 135 | 0.70 | 60 | 4.2 | 5.0 | 5.0 | 0.0 | 8.3 | ||||
Destroyer | Sea | 150 | 0.90 | 60 | 4.2 | 5.0 | 3.0 | 5.0 | 5.0 | ||||
Missile Ship | Sea | 150 | 0.80 | 60 | 4.2 | 5.0 | 3.0 | 30.0 | 5.0 | ||||
Landing Craft | Sea | 110 | 0.80 | 60 | 3.4 | 4.0 | 2.0 | 2.0 | 4.2 | ||||
Cruiser | Sea | 270 | 0.70 | 96 | 6.7 | 8.0 | 6.0 | 8.0 | 6.3 | ||||
Merchant Ship | Sea | 120 | 0.60 | 48 | 3.4 | 0.0 | 0.0 | 0.0 | 0.0 |