Units Overview
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Units
Unit | Category | Health | Speed | Production Cost | Capital Upkeep | Energy Upkeep | Surface Damage/s | Air Damage/s | Conquer Efficiency |
---|---|---|---|---|---|---|---|---|---|
Infantry | Land | 90 | 0.36 | 17 | 1.2 | 0.0 | 3.0 | 3.0 | 17.9 |
Commando | Land | 90 | 0.44 | 30 | 2.1 | 0.0 | 5.0 | 3.0 | 16.7 |
Artillery | Land | 80 | 0.33 | 30 | 2.5 | 0.0 | 3.6 | 3.0 | 8.3 |
Tank | Land | 210 | 0.60 | 52 | 3.6 | 4.3 | 8.4 | 3.0 | 16.2 |
SAM | Land | 100 | 0.33 | 48 | 3.4 | 0.0 | 3.0 | 30.0 | 6.3 |
Interceptor | Air | 135 | 2.50 | 60 | 4.2 | 5.0 | variable | variable | 0.0 |
Striker | Air | 135 | 2.20 | 60 | 4.2 | 5.0 | variable | variable | 0.0 |
Helicopter | Air | 120 | 1.40 | 60 | 4.2 | 5.0 | variable | variable | 0.0 |
Bomber | Air | 135 | 2.10 | 72 | 4.2 | 5.0 | variable | variable | 0.0 |
Transport Jet | Air | 135 | 1.70 | 60 | 4.2 | 5.0 | 0.0 | 0.0 | 0.0 |
Rocket | Air | 270 | 4.00 | 500 | 35 | 20 | variable | variable | 0.0 |
Submarine | Sea | 135 | 0.70 | 60 | 4.2 | 5.0 | 5.0 | 0.0 | 8.3 |
Destroyer | Sea | 150 | 0.90 | 60 | 4.2 | 5.0 | 3.0 | 5.0 | 5.0 |
Missile Ship | Sea | 150 | 0.80 | 60 | 4.2 | 5.0 | 3.0 | 30.0 | 5.0 |
Landing Craft | Sea | 110 | 0.80 | 60 | 3.4 | 4.0 | 2.0 | 2.0 | 4.2 |
Cruiser | Sea | 270 | 0.70 | 96 | 6.7 | 8.0 | 6.0 | 8.0 | 6.3 |
Merchant Ship | Sea | 120 | 0.60 | 48 | 3.4 | 0.0 | 0.0 | 0.0 | 0.0 |